Additive resurrected from the Kawai K5000. Vector morphing off the Yamaha TG-33. A phase-motion engine that exists nowhere else. And oscillators you build by typing a sentence. We make the instruments the industry skipped — and we make them deep.
No clones of the same five polysynths. Each title ships VST3 / CLAP / Standalone, runs offline, built on JUCE 8. Buy once, own it.
The first software recreation of the K5000 advanced additive synthesizer. 64 harmonics per source, six sources, spectral MORF morphing, a 128-band formant filter, all 37 original effects, and a librarian that reads real .KAA / .KA1 / .SYX banks.
Four-waveform vector morphing on a responsive joystick, 2-op FM with anti-aliased oscillators, a band-limited wavetable engine, full MIDI, and a SysEx librarian that round-trips patches with real TG-33 hardware.
Two DSP primitives nobody else has built: a per-partial modulation matrix, and phase-motion synthesis that swings crest factor while holding RMS invariant. 16-voice, MPE, unison, per-op spectral cutoff/resonance, 22 modulation destinations.
A synthesizer with AI oscillators. Describe a sound in plain English and Triple Helix builds it — locally and offline via ACE-Step neural inference, or through the Claude API. 30,000+ lines of DSP, an 11-stage FX chain, a 32-slot mod matrix, 4 LFOs.
The ANTINODE starter pack — additive pads, vector textures and phase-motion basses sampled straight from all four engines. Yours to keep.
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We build software synthesizers the industry hasn't gotten around to — and we build them properly, with the depth serious sound designers expect.
Not another reissue of the same five analog polysynths. The engines that got left behind: additive, vector, phase-motion, AI-generated.
Every instrument ships as VST3, CLAP and Standalone on Windows; macOS and Linux builds are planned. It works offline. There's no subscription and no cloud requirement — you buy it once and you own it. Each title carries its own about screen and developer credit, because real people wrote every line.